Thursday, February 25, 2016

A video of my game

A video of my game so far.

Still gotta polish it a lot but it's functional.




Sunday, February 21, 2016

Level selection

Worked on level selection.

I got the buttons to work and layout fine over the screen at different resolutions.

I made a second level and it loaded successfully after selecting level 2.

I am going to lookup a screen video capture tool to get some video's of the game.

Hopefully I will be posting them  soon.

Thursday, February 11, 2016

Game UI work

Worked on the game ui.

Main menu looks like this.




Next is the level selection screen.



It's looking better
I changed the rope tool button style to this new form.


Still polishing the game look. But in my opinion it's getting better and more coherent.

Buttons

changed button design



I like these better.

Sunday, February 07, 2016

Improved layout

I improved the layout of the menu and loading screen.

Did not do much work...

I was recently interrupted from working on this project every day. I'm trying to get it back on track.





As you can see I got a nice border and background fading color.


Thursday, January 28, 2016

Loading screen

Implemented automatic loading screen when it takes a long time for a screen to load its' assets. This way the transition from one screen tot the next is a bit more pleasant.



Aint she nice.

Wednesday, January 27, 2016

Loading screen

Working on loading screen. Implemented it partially by loading stuff on a separate thread.

Still gotta prettify it up.

No pictures today... got stuff to do on logic parts of the game.

Saturday, January 16, 2016

Menu screenStarte

Did work on menu screen.. made a nice play button.




But have still to refactor game to accommodate new screen.

My first game

I decided to work on a game. Always wanted to make a game. I made multiple attempts to make a game. But work on it always stopped for some reason.
This time I got pretty far in making a game using “Monogame” on “Visual Studio 2015 community edition”
It’s a physics puzzle game (right now).
I decided to start blogging to document my game development experience

The player is supposed to be an astronaut viewed from above.
This was apparently nog clear to everybody. So I modified it with some arms (and stuff).
Maybe it looks more like what it’s meant to be?



image